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The first example that comes to my mind is Superbrothers: Sword & Sworcery, at least for the art style. It's neither action nor RPG (maybe a bit of action?), but I think it's a direct influence (I remember reading some interview of Alex, HLD head, saying he had influences from it) =)! If you don't know about it, worth checking! Fantastic experience, specially in touch screen devices. It's, for me, one of the most beautiful games out there and I always listen to the soundtrack when I'm working too so, full aesthetic experience. Even the interaction is great! =)!